

So you never know exactly how long your stint will be except for the final one, and being too tight with fueling could mean losing a lap of still-good tires - which would be criminal.
#Motorsport manager strategy driver#
Just the RNG of driver form (which changes throughout the race) affecting Smoothness can add or remove enough to have to pit a lap earlier or later. Tires have to be the chief consideration, and the deg rates are extremely hard to predict down to an exact lap count. The lap time cost from tires covers a crazy range - the softest compound is the most extreme example, with a 0s penalty when fresh and a 5s PER LAP penalty in the final third (and that's before hitting the cliff). Nothing else comes close in terms of importance. Stint lengths are determined completely by tire wear. The real problem is that you can't know for sure how long your stints are going to be. Unfortunately, fuel burn rate isn't really the problem. Going to a fuel conserve mode is never the answer because the math says that's REALLY bad.


Your chassis and the circuit will impact your burn rate, and you might have to mix up your engine modes to deal with overtakes. Unfortunately, you can't usually know exactly how much fuel you're going to burn on a stint. Unless you're doing a REALLY short stint on ultra-softs, you'll likely always be doing a stint that's longer than X - all that matters is that you carry enough fuel to cover the stint. It turns out that "X" doesn't really matter though.
#Motorsport manager strategy plus#
X is eight and a bit laps (1s / 0.125 plus some fraction of the 3s base fueling time + safe/normal/risky pit strategy penalty + fuzziness from driving modes having different ratios of speed-to-burn-rate). In theory it's simple: If you're going to carry unburned fuel around for more than X laps, then you're better off not having it in your car at the start of the race. There's a reason that every time someone came up with a new math model in Discord, it just lead to literally hours of debate.
